Early modernity and video games / edited by Tobias Winnerling and Florian Kerschbaumer


Item type | Current library | Collection | Shelving location | Call number | Status | Date due | Barcode | Item holds | |
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Prêt normal | Enssib | Papier | Pôle Métiers du livre et de la culture | 306 CCO e (Browse shelf(Opens below)) | Available | 8440078 |
Bibliographie pages 212-231. Filmographie. Ludographie. Notes bibliographiques en fin de chapitres
Introduction. The Devil is in the Details: Why Video Game Analysis is such a Hard Task for Historians, and how we nevertheless try / Florian Kerschbaumer and Tobias Winnerling Prelude. Special Difficulties, Special Opportunities / Tom Chatfield The Game is a Medium: The Game is a Message / Rolf Nohr Do Computers Play History? / Josef Köstlbauer / The History beyond the Frame: Off-Screen Space in the Historical First-Person Shooter / Adam Rowan Chapman Homo Ex Machina? Cyber-Renaissance and Transhumanism in Deus Ex: Human Revolution / René Schallegger Does History Play the Role of Storyline? Historiographical Periodization as Theme in Video Game Series / Simon Maria Hassemer Research the Spinning Jenny, Gain +8% Wealth by Textile Industries: The Transformation of Historical Technologies into the Virtual World of Empire: Total War / Lutz Schröder Construction as a Condition to Win: Depiction and Function of Early Modern Architecture and Urban Landscapes in Strategy and Economic Simulation Games / Marc Bonner Pharaoh Mao Zedong and the Musketeers of Babylon : The Civilization Series between Primordialist Nationalism and Subversive Parody / Stefan Donecker Towards an Analysis of Strategies of Authenticity Production in World War II First-Person Shooter Games / Tim Raupach Narration and Narrative: (Hi-)Story Telling in Video Games / Angela Schwarz The Remediation of History in Assassin's Creed / Simon Huber Players in the Digital City: Immersion, History and City Architecture in the Assassin's Creed Series / Gernot Hausar Games within the Game: On the History of Playing in Assassin's Creed II / Andreas Fischer Assassin's Creed and the Fantasy of Repetition / Martin Isaac Weis
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